
3D Assets

The Octocrate - an asset creation from design to finished object.
This asset features a low-poly model with high-definition texture maps to create the finished asset,
ready for use in games.
Used programs:
- Maya
- Adobe Substance 3D Painter
- Adobe Photoshop
- Clip Studio Paint


Retropology of a high poly mesh to create a usable asset with under 10k tris. The high poly mesh was used to create texture maps in substance 3D painter to ensure a realistic look of the asset.
This asset features following maps:
- Albedo
- Normal
- Height
- Emissive
- Roughness
- Ambient Occlusion
- Metalness


ZBrush model of a malformed creature.
Concept art was done in Clip Studio Paint, inspired by the warning text for long-term radioactive waste:
"This place is a message... and part of a system of messages... pay attention to it!
Sending this message was important to us. We considered ourselves to be a powerful culture.
This place is not a place of honor... no highly esteemed deed is commemorated here... nothing valued is here.
What is here was dangerous and repulsive to us. This message is a warning about danger.
The danger is in a particular location... it increases towards a center... the center of danger is here... of a particular size and shape, and below us.
The danger is still present, in your time, as it was in ours.
The danger is to the body, and it can kill.
The form of the danger is an emanation of energy.
The danger is unleashed only if you substantially disturb this place physically. This place is best shunned and left uninhabited."
- 1993 report from Sandia National Laboratories

A Maya Render of an interior, cozy room - all assets modelled by me.